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Campaign Design #2 – The City of a Thousand Delights (Part 2)

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Welcome back to the campaign design series!  The last entry was fairly basic as to what is discussed, but this time, we’ll be delving into something much more interesting (at least to a good portion of my readers, if I had to guess):  The whorehouse! THE Whorehouse of Whorehouses So, what’ the big idea here?  What makes this place renowned around the world as THE whorehouse? Well...

Campaign Design #1 – The City of a Thousand Delights (Part 1)

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Welcome to the first in what will hopefully be a fairly long series of articles discussing my campaign creation processes.  In this particular case, I do have it a bit simpler than I usually do since I’m just going to be reworking and modifying a couple of existing adventures.  But, over the years, I’ve never tried developing my fantasy setting more fully; I’ve had bits and...

Upcoming D&D Campaign – Redoing a Classic

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I’m currently running a Call of Cthullu campaign that my players have been enjoying quite a bit, set in the long-ago times of…the late 1990s. I’ve been winging it for the most part, as I tend to do, and have managed to keep things mostly straight, which has been something of a miracle.  Still, watching the players handle the insanity has been quite fun thus far. To keep things...

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Urban Sniper